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Presentations at Cataloging, Archiving and Exhibiting Digital Games conference are online

conference Cataloging, Archiving and Exhibiting Digital Games

TEN APPROACHES AND PERSPECTIVES TO GAME PRESERVATION

It was one of the most biggest gatherings of the Game GLAM sector so far. Listen to presenations by:

  • Jan Kremer (CZ) – In search of lost gameplay
  • Niklas Nylund (FI) – Collaborative game preservation at the Finnish Museum of Games
  • Andreas Lange (GER/ EU) – Gaming cultural heritage in Europe
  • Adam Kysler & Vojtěch Straka (CZ) – Slovak Design Center
  • Jogi Neufeld (AT) – If the world ends, I’m going to Vienna. Everything happens there later
  • Jukka Kovalainen (FI) – Embracer Game Archive, Preservation through use
  • Gaja Zornada (SL) – Preservation of Creative Software Distribution of the 1980s Slovenia
  • Jakob Moesgaard (DK) – Games as national heritage – Reflections on 25 years of collecting games
  • Tamás Beregi (HU) – Preserving Hungarian Digital Games
  • Camille Laurelli (EE) – LVLUP!

Youtube Playlist

The first international conference dedicated to digital games preservation and games as cultural heritage in Central and Eastern Europe took place on the 25th-26th November 2024 at the Ponrepo Cinema. The Cataloging, Archiving and Exhibiting Digital Games workshop is organized by the Národní filmový archiv as a part of Pixelarchiv.cz, a joint NAKI project of NFA, FAMU (Film and TV School of the Academy of Performing Arts in Prague) and ČVUT (Czech Technical University in Prague). The conference was supported by EFGAMP.

 

 

 

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