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Four new classics in The World Video Game Hall of Fame

Strong-World Video Game Hall of Fame-2019-01

The World Video Game Hall of Fame has added four new inductees. The recognition is awarded to video games that are iconic, have longevity, enjoy a large geographical reach and have influenced the design and development of later games or have creeped into popular culture and society in general.

The latest inductees are: Colossal Cave Adventure, Microsoft Solitaire, Mortal Kombat and Super Mario Kart.

They emerged from a field of 12 finalists that also included Candy Crush Saga, Centipede, Dance Dance Revolution, Half-Life, Myst, NBA 2K, Sid Meier’s Civilization, and Super Smash Bros. Melee.

Colossal Cave Adventure: Text-based Colossal Cave Adventure debuted in 1976 and conjured up an immersive, interactive fantasy world despite the limits of primitive computer technology. While the game had no graphics and relied on players typing written commands, it still offered a fully-realized realm to explore, with treasures to find and puzzles to solve. It laid the foundation for an entire genre of fantasy and adventure games, and it directly inspired other pioneering titles, such as Adventureland and Zork, which helped launch the commercial computer game industry.

Microsoft Solitaire: Based on a centuries-old card game, Microsoft Solitaire debuted in 1990 on the Windows 3.0 computing platform and became ubiquitous around the world.  Since then, Microsoft Solitaire has been distributed on over a billion computers and is now played 35 billion games per year in over 200 markets around the world and is localized into 65 languages. In many ways, it helped pave the way for the growth of the casual gaming market that remains so popular today.

Mortal Kombat: Mortal Kombat brought cutting-edge graphics and unique fighting styles to the arcade when it launched in 1992. The game’s over-the-top depictions of violence also spurred international debate, including Congressional hearings in the United States that spurred the creation of the Entertainment Software Rating Board (ESRB) in 1994, and provided that games weren’t just for kids. By pushing the boundaries in terms of content and what players could do with their in-game characters, Mortal Kombat spawned an entire franchise—including games, music albums, action figures, a theatrical stage show, and Hollywood movies.

Super Mario Kart: Nintendo’s Super Mario Kart combined the thrill of racing games with the beloved characters of its Super Mario Bros. franchise. Released in 1992, the game built on previous racing games and popularized the go-kart subgenre. Super Mario Kart has sold millions of copies on the Super Nintendo Entertainment System and generated a dozen other titles across consoles, handhelds, and arcade games that have sold more than 100 million units. Super Mario Kart truly excelled as a social game that appealed to players of all skill levels, especially with its engaging multi-player settings.

More information: https://www.museumofplay.org

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